Five-SeveN | Neon Kimono
- Weapon
- Five-SeveN
- Rarity
- Restricted
- Value
- 359.89 to 536.54 coins
- Cases
- 11
The Five-SeveN | Neon Kimono is a Restricted Five-SeveN skin for CS2. On CSVOLT it drops from 11 cases, with the best chance in Chaos at 10.50%. Pistols are the cheapest guns in a round, and many of their skins are easy to start with.
Wears and values
| Wear | Value (coins) | USD | Drops |
|---|---|---|---|
| Factory New | 392.77 | $261.85 | In a case |
| Minimal Wear | 406.42 | $270.95 | In a case |
| Field-Tested | 397.66 | $265.11 | In a case |
| Well Worn | 359.89 | $239.93 | In a case |
| Battle-Scarred | 536.54 | $357.69 | Not in a case now |
Cases with the Five-SeveN | Neon Kimono
| Case | Variants | Chance | Case price (coins) |
|---|---|---|---|
| Chaos | WW | 10.50% | 315.32 |
| Juicy | FN | 7.00% | 295.29 |
| Olkuna | FN | 1.50% | 23.77 |
| X | FT | 1.00% | 62.18 |
| Pendulum | WW | 0.800% | 45.34 |
| Frankenstein | MW | 0.250% | 28.88 |
| Katsu | FT | 0.150% | 12.56 |
| Trick or Treat | FT | 0.150% | 17.97 |
| Platty's Paradise | WW | 0.150% | 24.24 |
| Vaporwave | FT | 0.100% | 13.92 |
| Bright Lights | WW | 0.030% | 6.23 |
The chance is the total drop chance of this skin in that case, all wears together.
Frequently asked questions
Which case has the Five-SeveN | Neon Kimono?
You can get it from 11 cases on CSVOLT. The best chance is in the Chaos case at 10.50%.
How much is the Five-SeveN | Neon Kimono worth?
On CSVOLT the Five-SeveN | Neon Kimono is worth from 359.89 to 536.54 coins ($239.93 to $357.69), depending on wear and variant.
What rarity is the Five-SeveN | Neon Kimono?
The Five-SeveN | Neon Kimono is a Restricted skin. The rarity colour shows how rare a skin is in CS2.
Can I get the Five-SeveN | Neon Kimono on Steam?
Yes. A skin you win goes to your inventory, and you can redeem it to your Steam account through the wallet once its value is played through.
18+ only. CSVOLT uses virtual coins and every result is random. Set a budget and only play what you can afford to lose. Responsible gaming limits